Roman Sage of Zeus: Level 34
HP: 12,300
Attack: 45
4M Magic: 70
4M Energy: 70
4M Air: 70
4M Fire: 70
Magic Blast: 45 (115) (330)
Air Blast: 45 (115) (330)
Lightning Blast: 45 (115) (330)
Fire Blast: 45 (115) (330)
Thoron: 180 (225) (295) (365) (730) (1095)
Elwind: 90 (135) (205) (275) (550) (825)
Ragnorok: 100 (145) (215) (285) (570) (855)
Defense: 45
2M Armor: 50
Sage Robes: 150 (200) (270) (540) (585)
Speed: 84
Skill: 109
Move: 5 (levitating movement)
Items:
2- Energy Gems: Boosts energy type damage by 50%. May allow a special type of energy attack once every four days. Can be used to strike an adjacent square with lightning.
2- Fire Gems: Boosts fire type damage by 50%. May allow a special type of fire attack once every four days. Can be used to light four adjacent squares on fire.
2- Air Gems: Boosts air type damage by 50%. May allow a special type of air attack once every four days. Can be used to double the movement of a flying character for one turn.
2- Magic Crystals: These rare items boost the holding unit's magic attack damage by 50%. Unfortunately, they are much like glass, and they must float around the unit when being used, so they are easily stolen or broken.
Sage Robes: Fragile but potent magical robes. Offer defense against magic and psychic. These robes will have their defense boosted by magic skill and item bonuses. Grants 150 defense.
Abilities:
Thoron (II): Grants the tome Thoron. This tome has a 40% chance to flinch the enemy. Lighting/Magic/Light type damage. Base might 300. Cost: 6 pg
Elwind: Grants the tome Elwind. This tome deals double damage to winged flying characters. Wind/Magic type damage. Base might 90. Costs: 3 pg
Ragnarok: Grants the tome Ragnarok. This tome deals heavy armor damage and has a 30% chance to give enemies the burning status. Fire/Magic type damage. Base might 100. Costs: 4 pg
Roman Legion: This unit will boost its base attack by 20 for every other unit that has this ability and is within ten spaces of it. This may stack up to a 500 damage boost. Costs: 5 pg
Savage Elements: Alchemist and Sorcer exclusive ability. When this unit attacks an enemy with an element based attack, regardless of whether or not they hit their foe, the enemy units standing within two spaces of the foe attacked will lose take 25% of the total damage of the attack as unblockable, undodgeable damage. This abiltiy triggers even on specialized, activatable attacks. Costs: 4 pg
Thunder of Zeus: Range 5. Hit - 20. This unit may strike a single tile with a terrific blast of lightning. This attack may only hit once, regardless of speed. The attack will give 350 (395) (465) (930) (1395) magic/lightning type damage. This attack gives double damage to characters who are flying. This move may only be used once every three turns. Costs: 4 pg
Skills:
Magic: 4M
Fire: 4M
Energy: 4M
Air: 4M
Armor: 2M
Character type: Magic, Sorcerer, Strategist
Weakness: Weak to poison and dark type damage. Resist light and lightning. Resist sacred weapons.
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