Thursday, December 12, 2019
F-22 Raptor Fight Jet
F-22 Raptor: Level 48
HP: 58,320 (116,640 Reactor Core)
Attack: 340
5M Explosion: 80
5M Marksman: 80
Anti-Armor Homing Rocket: 700 (1040) (1120) (1200) (6000) (18,000)
Heavy Machine Guns: 500 (840) (920) (1000) (1500) (3000) (9,000)
Defense: 480
2M Armor: 50
Fighter Jet Armor: 500 (980) (1030)
Speed: 115 (125)
Skill: 139 (159)
Move: 10
Items:
10-Anti-Armor Homing Rockets: +20 hit. These rockets boast long-range and a devastating homing ability. They will ignore dodge-roll like abilities, along with teleport dodge and stealthy flier. Two of these rockets may be fired per-turn. They cannot be used to counter-attack. Base 700 explosion type damage. These rockets ignore armor and deal huge damage to the armor and shields of their target. 1-3 range.
Heavy Machine Guns: -10 speed when in use. Mini-guns built into the hull of a fighter jet. These weapons are exceptionally powerful, and will always strike four times when attacking. However, they cannot counter-attack. Base 500 bullet-type damage.
Fighter Jet Armor: Armor built into the hull of a deadly vehicle. This armor grants extreme resistance to bullet type damage. It also grants resistance to air type attacks. Grants 500 defense.
Pure Stone: This extremely valuable and rare stone will double the total attack damage of any pure weapon. A pure weapon is a weapon that receives no element enhancement. Only one of these items may be used, though they do stack with other items and abilities. Thankfully, this item is small and subtle, making it hard to drop or steal.
Golden Casing: A rare and valuable item. It will boost bullet damage by 50% alongside gem boosts. However, only one of these items may be used at a time.
4-Explosion Servo: This large piece of equipment doubles the damage of all explosion type attacks used by this unit.
Abilities:
Speed Boost (II): If this unit travels in a straight line, it may increase its movement by 75%. Costs: 8 pg
Proficiency (II): If this unit uses a single attack type, they may triple that attack type's total damage. Costs: 12 pg
Supreme Soldier: This weapon of warfare supremely balances its proficiency. This allows it to not lose proficiency boosts when switching into different attack types. However, those boosts will still not improve any attacks that contain more than one damage type. Costs: 5 pg
Hit and Run: If this unit strikes an enemy with their attack, they may continue forward, passing safely through their opponent, and finishing out however many movement spaces they had left. Costs: 4 pg
Barrel Roll: If this unit is being attacked by a ranged attack from a flying enemy, it has a 50% chance to dodge the incoming projectiles. Calculate this dodge before calculating a normal dodge. If the enemy's skill is 50% higher than this unit's speed, this ability will fail. Costs: 3 pg
Anti-Air Missiles: These weapons are extremely good at homing in on flying opponents and blasting them out of the sky. This ability ignores moves like Stealthy Flier, Extreme Evasion or Barrel Roll if the enemy unit is flying. This attack fires 3 missiles, and each has a base 80 (420) (500) (2500) (7500) explosion damage type. Range: 1-2 These missiles may only be shot every other turn. Costs: 4 pg
Chase Down: If a foe moves away from this unit, this unit will gain +20 skill against that foe on its next turn as well as a 25% damage boost. Costs: 2 pg
Analyze: If this character consistently attacks the same foe, they will slowly boost their base skill stat.
If this character misses an enemy, they will boost their skill stat by 15.
If the character strikes an enemy, they will boost their skill stat by 5
However, these boosts disappear when this unit attacks a different enemy. Analyze boosts may be negated by stat clearing moves or by putting the character to sleep. Costs 4 pg
Darting Blow: The character adds 10 to their speed stat when they initiate the attack. This improves both the evasiveness of the character, as well as their likelihood to attack multiple times. Costs 3 pg
Certain Blow: When attacking, this character adds 20 to their skill. Costs 3 pg
Character Type: Vehicle, Speed, Destructive
Weakness: Explosion Type damage. Extreme weakness to crashing. As such, gravity attacks are very dangerous. Resists energy type attacks.
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