Wednesday, September 11, 2024

Koopa Troopa






Koopa Troopa: Level 10
HP: 900
Attack: 20
Shell Shot: 500 (520) (545) (570) (1140) (1710)
Defense: 40
5 Armor: 25
Koopa Shell: 500 (540) (2700) (4,050)
5 Shield: 25
Speed: 24
Skill: 27
Move: 7


Items:

Heavy Stone

Pure Stone

Star Points: If in the Mushroom Kingdom, this unit will drop star points equal to the number of levels lower than it a foe is when they defeat it. Each foe that contributes may gain these points, but if any foe is a higher level than this unit, it will not drop points.


Abilities:

Koopa Shell: This unit has a very hard turtle shell. This shell is worn as armor (and prevents most armor sets from being worn). It boasts a respectable 500 defense. Under normal circumstances, the Koopa shell also increases the total defense of the wearer by x5. However, if knocked prone while in this shell, the unit will have to spend their full turn to stand back up, and when prone this character's defense will always be reduced to 0. Costs: 5 pg

Shell Shot: This ability cannot be removed by strategist. This ability requires the user to have the ability Koopa Shell. Rather than attacking normally, this unit may attack by launching themselves at a foe with their shell. This cannot hit flying foes. This attack will use the base defense granted by their shell as the base attack damage. This attack may only strike once. The damage of this attack is pure bludgeon and is boosted by both the shield and armor skill and item boosts of the character. Costs: 2 pg

Armored Blow: Whenever this unit initiates the attack against a foe, it will increase its total defense by 50% against the foe's counter-attack. Costs: 3 pg

Character Type: Monster

Resists: Resists Melee and Marksman damage. Martial damage will always knock this character prone after one strike.






No comments:

Post a Comment