Saturday, August 8, 2026

Forrest Fuzzy






Meeoooork!: Level 27
HP: 5328
Attack: 50
5 Bite: 25
Fuzzy Bite: 900 (1800)
Defense: 50
Speed: 81 (-10)
Skill: 81 (-10) (+20)
Move: 8


Items:

Star Points: If in the Mushroom Kingdom, this unit will drop star points equal to the number of levels lower than it a foe is when they defeat it. Each foe that contributes may gain these points, but if any foe is a higher level than this unit, it will not drop points.

Abilities:

Fuzzy Bite (III): This character may latch onto and bite a foe. If the foe has abilities like Flame Body or Static, this character will take the damage and be unable to latch on. When this character bites the foe, it will always deal 900 damage and only 900 damage. This damage cannot be blocked, defended or resisted. This damage will be able to hit multiple times (each 10 speed faster this character is compared to the foe). Whenever this attack damages the foe, it will heal the character HP equal to the damage given the foe. This ability can be used to counter. Costs: 8 pg

Fuzzy Replicate: Signature ability. Twice per battle, this unit may create a perfect clone of itself. This clone will have the exact stats of the Fuzzy who created it, including HP, buffs, negative statuses, or debuffs. Creating this copy takes a turn. This ability can only ever be used by non-unique units, even if stolen by a foe's ability. Costs: 5 pg

Jaws of Death: -10 speed and skill. This character may choose to put excessive force into its biting attacks. This will result in doubling the total damage of those attacks, but will also incur a speed and skill debuff. This attack may be used when countering. Cost 5 pg or GM in Bite.

High Jump: This unit may leap up onto extremely high structures without spending extra movement. This also allows this unit to attack and counterattack flying units with 1 range attacks. Costs: 2 pg

Grit: If this unit does not have access to any barriers, their tough nature can help them fight through the wounds they receive. This ability will cause this character to take 40% less damage from foes whenever the foe initiates the attack. This ability will also cause this character to halve the activation of pain statuses used against it. Costs: 4 pg

Certain Blow: When attacking, this character adds +20 to their skill. Costs 3 pg

(TBA) Fuzzy Bite (II): This character may latch onto and bite a foe. If the foe has abilities like Flame Body or Static, this character will take the damage and be unable to latch on. When this character bites the foe, it will always deal 300 damage and only 300 damage. This damage cannot be blocked, defended or resisted. This damage will be able to hit multiple times (each 10 speed faster this character is compared to the foe). Whenever this attack damages the foe, it will heal the character HP equal to the damage given the foe. This ability can be used to counter. Costs: 4 pg

Character Type: Monster

Weakness: Weak to Lightning damage.

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