Monday, November 13, 2017

Dree





Dree: Level 12
HP: 990
Attack: 11
3 Water: 15
Water Blast: 20 (31) (46) (69) (range 1-2) (water type damage)
Defense: 5
Speed: 16
Skill: 17
Move: 4 on land, 8 in water




Items:

Water Gem: Boosts water type damage by 50%. May allow a special type of water attack once every four days. Note: this water gem is the heart of this character. It cannot be stolen.

Abilities:

Water absorb: If in a water tile, this character will heal 20% of its HP at the start of each turn. If this unit is hit by a water type attack, it will also heal 20% of its HP. This character is immune to water type damage. Costs: 4 pg

Water Body: If this character is in water, they cannot be hit by ranged or area attacks. Costs: 5 pg

Whirlpool: Instead of attacking this unit may make a whirlpool terrain. Whirlpool terrain traps anyone who was in the water in that space until the whirlpool dissipates. This terrain does not catch flying or hovering units. This terrain may be escaped from units that have access to "Swim" type movement. A whirlpool may not be moved across without becoming trapped in the vortex. While caught in a whirlpool, the character will receive -10 speed. At the start of each turn, the trapped unit will take 40 water type damage. Costs: 3 pg

Flood: The unit may create a 3 by 3 field of water around itself. This works in most terrain. The flood will last 5 turns. The flooded area works just like normal water terrain. Costs 1 Water Gem

Skills:
Water: 3

Character Type: Element

Weakness: Energy type attacks

Movement Type: Swimming. Crosses water terrain unhindered. Usually moves more slowly on land.

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