Wednesday, November 15, 2017

Gluttony






Gluttony: Level 35
HP: 21,000 (27,300 Seraph Robe) (37,800 1-UP)
Attack: 245
4M Martial: 70
3M Throw: 60
5M Bite: 80
Martial attack: 245 (315) (945) (1890)
Bite: 245 (325) (975) (1950)
Defense: 200
Speed: 87
Skill: 63
Move: 5



Items:
None

Abilities:

Weaponized Body (III): If this unit uses only pure martial or body type attacks, then it will triple the total damage Costs: 8 pg

Devour: This character may take a turn to eat fallen enemies, regaining around 30% of its HP by doing so. You must have just killed the enemy: Costs 1 pg

Body Slam: Hit -10. Calculate the accuracy of this hit as if it were a normal attack. This unit body slams an opponent. This only works on enemies that are small or very small. This attack cannot be blocked or defended. The damage of this attack is equal to 20% of their current HP. Costs 3 pg

Traumatizing Blows: The character can rip into enemies, giving them the bleeding status condition. This ability activates randomly on some physical attacks. The ability will cause a wound 30% of the time. This ability only activates on physical attacks. Costs 3 pg

Certain Blow: When attacking, this character adds 20 to their skill. Costs 3 pg

Homunculus Healing: This character may take a healing form. They may not be in any other form while doing this. It takes one turn to activate this form. In healing form, the character will regain 20% of their HP at the beginning of every turn. The character may only use this ability for twenty turns in any given battle. Costs 5 pg

False Door Form: This character may take a turn to assume a monstrous form. If it is attacked on the turn it tries to take this form, the move will fail. In this form, the character doubles their natural attack stat. In this false door form, this character may use the Void Swallow ability on medium or smaller characters. Costs: 5 pg

Void Swallow: -15 hit. Range 1-2. Calculate this attack just as if it were a normal strike. This unit swallows 2 spaces in front of it into a void. It may swallow any characters that are in those spaces. Being swallowed immediately takes away 30% of a characters HP. Allies and enemies may be swallowed. Cover and terrain affects may be swallowed. All swallowed objects will be placed in a random square in a void map. There is a portal that can be used to escape the void map. Every turn spent in the void map takes 50 HP from enemy characters, but it cannot kill them. The character who used Void Swallow may release characters at the beginning of its turn. Costs: 5 pg

Strong Throw: Skill – 5. The character chooses an adjacent small or very small enemy. They then attack them. If they land a blow, instead of attacking, the character may throw their enemy a space away. If the enemy falls in dangerous terrain, they will immediately take the negative effects. Characters may not block a throw. Any skill level damage for throwing will be added to the character who has been thrown, regardless of their defense. Costs 2 pg

Skills:
See above

Character Type: Monster

Weakness: Mild Fire weakness, Explosion, Dark. Greatly resists martial, bludgeon, and bullet type damage.

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