Thursday, December 14, 2017
Onua
Onua: Level 18
HP: 12,970
Attack: 180
5 Claw: 25
5 Earth: 25
3 Throw: 15
Claw attacks: 180 (230)(345)
Earth Blast: 180 (205) (1-2 range)
Defense: 360
Black Toa Mata Armor: 70 (430)
Speed: 38
Skill: 54
Move: 5
Items:
Toa Mata Armor: Armor that allows for maximum use of elemental abilities. This cybernetic armor is almost impossible for anything other than a Toa to wear. It offers 70 base defense and resists wear fairly well. However, this armor offers no defense against dark or water type attacks.
Mask of Strength: See ability
Abilities:
Mask of Strength: This ability gives this character the mask of strength and incredibly powerful item. The item can be stolen, but if it is destroyed in battle, it will regenerate within a day. The mask itself gives this character greater physical strength, allowing it to throw characters and vehicles much larger than itself. It also allows this unit to quickly escape certain grabs and holds, such as "vicious tackle". Finally, this tremendous boost in strength means this character will take no speed penalties from carrying heavy weapons or armor. Costs: 2 pg
Earthquake: Once every two turns this unit may release a powerful earthquake that strikes all squares within 2 range of this character. This attack only hits once. The base might of this attack is 90 (270) (295) earth type damage. Each character standing in range when this move is performed calculates their dodge, block, and defense separately. However, this attack cannot hit flying or levitating characters. Characters who have burrowing-type movement will take double damage. Costs: 4 pg
Strong Throw: Skill – 5. The character chooses an adjacent small or very small enemy. They then attack them. If they land a blow, instead of attacking, the character may throw their enemy a space away. If the enemy falls in dangerous terrain, they will immediately take the negative effects. Characters may not block a throw. Any skill level damage for throwing will be added to the character who has been thrown, regardless of their defense. Costs 2 pg
Earth Throw: This unit adds it's throwing skill level damage to its normal earth blast. The blast may now hit flying enemies. However, this attack may only strike once. Costs: 2 pg
Clawed Assault: The character may target an adjacent enemy. The enemy cannot dodge this attack. The character using the assault move then strikes 5 times with normal damage, and finishes with a double damage strike. This move may only be used once a day. Costs 5 pg
Tough Claws: This unit's claws are as hard as diamond. They give heavy weapon and armor wear with every blow, and this ability doubles the claw skill damage bonuses. It will also boost the damage of claw type attacks by 50%. Costs 3 pg
Character Type: Earth, Element, Robot
Weakness: Water and Dark type damage. Immune to earth type damage. Resists martial. Affected by hacking as well as psychic attacks. Affected by EMP.
Movement type: Burrowing
Caps:
HP: High
Attack: 500
Defense: 1000
Speed: 105
Skill: 150
Move: 6
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