Thursday, February 14, 2019

Stormfly





Stormfly: Level 30
HP: 10,800
Attack: 85
2M Fire: 50
1M Wing: 40
2M Tail: 50
1M Claw: 40
1M Bite: 40
3M Horn: 60
Magnesium Fire: 40 (125) (175) (438) (1-2 range. 6 shot limit)
Wing Attack: 85 (125)
Tail Attack: 85 (135)
Claw Attack: 85 (125)
Bite Attack: 85 (125)
Horn Attack: 85 (145)
Defense: 220 (320)
Speed: 56
Skill: 58
Move: 6 (9 while flying)




Items:

3- Fire Gems: Boosts fire type damage by 50%. May allow a special type of fire attack once every four days. Can be used to light four adjacent squares on fire

Abilities:

Spine Shot: This ability may be used once every 3 turns. This unit may fling lethal spines from its tail as projectiles. 1-2 range. The might of these spines will be equal to that of a normal tail attack. This attack strikes 4 times. It may strike more than that based on the speed stat of this character (16 times maximum). These spines are pierce-type damage and give minimal wear to armor and weapons. Costs: 5 pg

Spiny Defense: This character is covered in sharp spines that make it dangerous to attack up close. These spines will immediately damage any unit who physically makes contact with this character (normal grabs, tackles, martial attacks, claw attacks, knife attacks... etc.). The damage of these spines is not avoidable and is not defended against. The spine damage will be received for every attack and every counterattack. The damage is equal to the base attack stat of this character. Costs: 3 pg

Magnesium Fire: This ability cannot be removed by strategist. This unit breaths incredibly hot, chemical fire. This fire cannot be consumed or absorbed. It deals extreme wear to shields, weapons, and armor. This fire also has an 80% chance of giving the enemy a burning status. Enemies attacked by this fire receive -30 hit upon trying to counter-attack. Costs: 7 pg

Blue Dragon Scales: This dragon's scales give it a unique ability based on their color. Blue gives this character complete immunity to energy type damage. These scales also add 100 to the character's base defense. Costs: 5 pg


Triumphant Roar (II): This character psyches itself up with a triumphant roar. It will add 50 hit to its next attack as well as increasing the total damage by 50%. Costs: 4 pg

Stealthy Flier: When in flight, this character adds 50 to their avoid if attacked by a ranged weapon. This only works for defense, not when this character attacks an enemy that happens to be ranged. Costs: 4 pg

Skills:
Horn 3M
Fire 2M
Tail 2M
Wing 1M
Tail 1M
Claw 1M
Bite 1M

Character Type: Dragon, Mount

Weakness: Bludgeon type attacks. Resists fire. 



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