Monday, April 1, 2019
Hollow
Hollow: Level 11
HP: 1,080
Attack: 25
4 Sword: 20
2 Bow: 10
Broken Straight Sword: 20 (45) (65) (105 when attacking)
Fragile Bow: 10 (35) (45)
Defense: 3
Speed: 16
Skill: 3
Move: 5
Items:
Broken Straight Sword: A worthless weapon, but deadly in savage hands. Easily broken and worn. However, deals 40 extra damage when attacking. Base 20 blade type damage.
Fragile Bow: -10 speed at 1 range. 1-2 range weapon. An easily broken bow. Base 10 pierce type damage.
Abilities:
Berserk: This unit may activate this ability once a battle at the start of it's turn. The ability lasts for 3 turns. When activated, this ability will increase the total damage this unit deals by 50%. It will also increase the speed stat of this unit by 40. However, any attacks that strike this unit during this time will deal 3 x damage to it. Costs: 5 pg
Mob: All units that have Mob and are in range of a single opponent may add all their total attack damage together and strike the enemy in unison. This attack can only strike once, but it is impossible to dodge. If the character being attacked is fast enough to counter-attack before being hit, they will only strike one of the mobbing enemies. If the mobbing enemy who starts the attack is killed, his damage will not be given, but the rest of the mob will still deal damage as normal. Costs: 5 pg
Skills:
Sword: 4
Bow: 2
Character Type: Melee
Weakness: Mild blade and claw weakness. Resists psychic type attacks.
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