Thursday, May 16, 2019

Skeleton Dog





Skeleton Dog: Level 33
HP: 12,600
Attack: 132
2M Bite: 50
2M Claw: 50
Biting Attack: 132 (182) (364)
Claw Attack: 132 (182) (364)
Defense: 150
Speed: 86
Skill: 80
Move: 7


Items:

None

Abilities:

Weaponized Body (II): If this unit uses only pure martial or body type attacks, then it will increase the total damage output by 100%. Costs: 4 pg

Reckless attacker: If this unit has a less than a 50% chance to strike their foe, they will multiply their total attack damage x 3. Costs: 4 pg

Mob: All units that have Mob and are in range of a single opponent may add all their total attack damage together and strike the enemy in unison. This attack can only strike once, but it is impossible to dodge. If the character being attacked is fast enough to counter-attack before being hit, they will only strike one of the mobbing enemies. If the mobbing enemy who starts the attack is killed, his damage will not be given, but the rest of the mob will still deal damage as normal. Costs: 5 pg

Ferocity: Beast only ability. This unit may activate this ability once a day. The unit may activate this ability at the beginning of its turn, and may then continue into an attack in the same turn. When this ability is activated, this unit's speed increases by 40. It also adds 50% to the total might of all its physical attacks. However, it will reduce its total skill by 20. This mode lasts for three turns. Costs: 5 pg

Traumatizing Blows: The character can rip into enemies, giving them the bleeding status condition. This ability activates randomly on some physical attacks. The ability will cause a wound 30% of the time. This ability only activates on physical attacks.  Costs 3 pg

Stunning Blows (III): The character can batter enemies, stunning them and preventing them from acting in their next turn. This ability activates randomly on a few physical attacks. The ability will stun a foe 60% of the time. This ability only activates on physical attacks. Costs 12 pg

Skills:
Bite: 2M
Claw: 2M

Character Type: Beast, Destructive, Monster

Weakness: Weak to ice and fire. This unit takes extreme damage from burning terrain. Immune to poison, bleed, and pain type statuses.

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