Tuesday, May 14, 2019
Skeleton Swordsman
Skeleton Swordsman: Level 8
HP: 576
Attack: 15
4 Sword: 20
Cutting Scimitar: 40 (55) (75)
Defense: 10
4 Shield: 20
Broken Roundshield: 15 (35) (45)
Speed: 19
Skill: 19
Move: 5
Items:
Cutting Scimitar: +5 speed when attacking. An unusually jagged scimitar. This weapon has a 30% chance to inflict the bleeding status every time it strikes a foe. Base 40 blade type damage.
Broken Roundshield: This wooden roundshield has seen better days, but it is still serviceable in a pinch. Grants 15 defense when being attacked.
Abilities:
Sturdy: This character cannot be killed from full HP in one strike. It will always survive with 1 HP if it is struck with a lethal blow when at full health. Certain types of attacks, like disintegration, will ignore this ability. Costs: 3 pg
Mob: All units that have Mob and are in range of a single opponent may add all their total attack damage together and strike the enemy in unison. This attack can only strike once, but it is impossible to dodge. If the character being attacked is fast enough to counter-attack before being hit, they will only strike one of the mobbing enemies. If the mobbing enemy who starts the attack is killed, his damage will not be given, but the rest of the mob will still deal damage as normal. Costs: 5 pg
Skills:
Sword: 4
Shield: 4
Character type: Melee, Puppet, Monster
Weakness: Weak to ice and fire. This unit cannot move through burning terrain. Starting a turn in burning terrain will immediately kill this unit. Immune to poison, bleed, and pain type statuses.
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