HP: 1800
Attack: 200
1M Poison: 40 (2 OMEGA Poison Olimar) 4000
1M Martial: 40
White Pikmin Attack: 200 (400) (440) (4440) (37,400) (74,800) (224,400 latched for at least one turn)
Defense: 10
Speed: 48
Skill: 48
Move: 12
Items:
None
Note: Boosting Items shared with Olimar
Abilities:
White Pikmin: Pikmin may stand with five Pikmin per tile. In an engagement with the Pikmin, each strike of a foe may target an individual Pikmin. This means it will usually take five separate strikes to clear a tile of Pikmin. AoE attacks ignore this condition. White Pikmin will ignore ALL attacks that have any poison-type damage as a component. These attacks cannot give them damage or statuses, nor can they trigger indirect damage abilities. They are also fully immune to the poison status. As an extremely toxic Pikmin type, white Pikmin deal 200% more damage to foes who they have latched onto for at least one turn. The base attack of these Pikmin is 200 martial/poison-type damage. If foes eat this Pikmin or kill it with a biting attack, the foe will take 200% the normal attack damage of this Pikmin. This ability cannot be removed by strategist. Costs: 20 pg
Character Type: Minion, Plant
Weakness: Weak to earth damage. Weak to bite, martial, pierce, and crush damage. Immune to energy and lightning-based stuns and flinches status. Immune to auto damage.
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