Wednesday, August 9, 2023

Yellow Pikmin






Yellow Pikmin: Level 20
HP: 2400
Attack: 200
1M Energy: 40 (2 OMEGA Energy Olimar) 4000
1M Martial: 40
Yellow Pikmin Attack: 200 (400) (440) (4440) (37,400) (74,800) (112,200 vs mechanical foes)
Defense: 10
Speed: 48
Skill: 48
Move: 6


Items:

None

Note: Boosting Items shared with Olimar

Abilities:

Yellow Pikmin: Pikmin may stand with five Pikmin per tile. In an engagement with the Pikmin, each strike of a foe may target an individual Pikmin. This means it will usually take five separate strikes to clear a tile of Pikmin. AoE attacks ignore this condition. Yellow Pikmin will ignore ALL attacks that have any lightning-type damage as a component. These attacks cannot give them damage or statuses, nor can they trigger indirect damage abilities. As an electrically adept type, Yellow Pikmin deal 50% more damage to foes who are mechanical. They may also be thrown to strike soaring foes. The base attack of these Pikmin is 200 martial/lightning-type damage. This ability cannot be removed by strategist. Costs: 20 pg

Character Type: Minion, Plant

Weakness: Weak to earth damage. Weak to bite, martial, pierce, and crush damage. Immune to energy and lightning-based stuns and flinches status. Immune to auto damage.

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