Friday, August 21, 2026

Shrounded






???: Level ???

Tubba's Heart: Level 40
HP: 37,800 (75,600) (226,800)
Attack: 400
5GM Dark: 1000
5GM Magic: 1000
5GM Absorb: 1000
5GM Sonic: 1000
5GM Martial: 1000
Deadly Heart Swarm: 100 (500) (4500) (90,000) (180,000) (360,000)
Martial Attack: 400 (1400)
Defense: 400 (1000)
5GM Shield: 1000
Celebi Leaf Pendant: 100 (1100) (5,500) (11,000) (22,000) (23,000)
Absorbscale Pendant: 20 (120) (5,100) (10,200) (20,400) (43,400)
Ancalagonscale Pendant: 100 (1100) (5,500) (11,000) (54,400)
Seath Crystal Pendant: 100 (1100) (5,500) (11,000) (65,400)
Radio Dial Pendant: 100 (1100) (5,500) (11,000) (76,400)
Darkscale Pendant: 20 (1020) (5,100) (10,200) (86,600)
Magicscale Pendant: 20 (1020) (5,100) (10,200) (96,800)
Sonicscale Pendant: 20 (1020) (5,100) (10,200) (107,000)
Speed: 112
Skill: 112
Move: 5


Items:

1-UP+Draught of Life

Tubba's Heart Forged Flesh: This grotesque flesh will debuff all damage taken by Tubba's heart by 50% until it has unleashed the Deadly Heart Swarm. This will reset each battle. This flesh will also double the damage of the Deadly Heart Swarm and increase the base defense stat of this character by 600. 

Shields Listed

4-Poms of Power: Absorb

8-Magic Crystals

16-Night Sapphires

8-Jade Cubes

8-Shrieking Stones 

2x Star Points: If in the Mushroom Kingdom, this unit will drop star points equal to the number of levels lower than it a foe is when they defeat it. Each foe that contributes may gain these points, but if any foe is a higher level than this unit, it will not drop points.

Abilities:

Deadly Heart Swarm: Signature ability. Tubba's heart may only use this ability after using the Hyper Charge ability to power up on the previous turn. While charging, Tubba's heart will reduce all incoming damage by 95%. This ability has a 3-turn cooldown. After charging, Tubba's heart may move and unleash a powerful wave of small, tick-like hearts that home in on foes. This counts as a true 5-range AoE and boasts an additional +100 hit. This attack is boosted by Hyper Charge. The attack ignores all shields. Base 100 Dark/Magic/Absorb/Sonic type might. If foes cannot find a way to avoid this attack, their chances of defeating Tubba's Heart are quite slim. Costs: 20 pg

Living Heart: This unit is a living, sentient heart. It boasts triple HP. Costs: 5 pg

Beat of Death: This living heart kills those units that dare draw near it. Any enemy unit within 10 range will lose 2% of its HP for each action (moving, charging, form shifting, using a consumable, attacking, or countering) it takes. Costs: 10 pg

Hyper Charge: This unit must take its turn to change. Next turn, it may move and then unleash a devastating 5x damage attack. This will count as an activated attack. This attack will always fail against intangible foes or foes in a Wraith Form. Costs: 5 pg


Character Type: Monster

Weakness: Weak to slapping attacks. Resists dark, psychic, absorb, magic, and sonic type damage. 

No comments:

Post a Comment