Saturday, April 18, 2020

Pahrak





Pahrak: Level 17
HP: 2,280
Attack: 136
5 Shield: 25
1M Earth: 40
Earth-hammer Shields: 300 (436) (461) (501) (1001)
Earth Blast: 136 (176) (352) (1-2 range)
Defense: 170
5 Shield: 25
Nuhvak Bioarmor: 400 (570) (595)
Earth-hammer Shields: 200 (225) (265) (530) (1125)
Speed: 41
Skill: 44
Move: 6 (burrowing)


Items:


Earth-hammer Shields: Basic equipment used by Bohrok units. Give earth/bludgeon type damage. The small jack-hammers mounted on these weapons give them notably good wear, especially to barriers, and deal double damage to most structures. These weapons have been upgraded from their base form. Base defense 200. Base attack 300. The unique nature of these shields allows them to be boosted in their defense by earth gems. Unfortunately, these shields must be cybernetically engrafted into a character, making it hard for most units to use them, and making them quite hard to steal.

Pahrak Bio-armor: The small, organic Krana depends on this bio-armor to move around. It is basically the body of this character, thus damage to it can lead to serious difficulty. This armor resists earth type damage, but water damage gives it massive wear. Grants 400 base defense.

2-Earth Gem: This rare item will increase the total damage of earth type attacks by 50%. This gem is the heart of this particular character, and thus it cannot be stolen. This item may be used to create a single tile of rocky terrain.


Abilities:


Ram: This unit may ram into other units. The power of this attack is based on the number of spaces traveled by this unit, plus this unit's base attack, plus this 10% of this unit's max HP. It will add 30 extra damage for every space moved while rushing forward to attack. This may only hit once. The base might of this move without traveling is 100 (236), and if the unit travels the maximum number of spaces it is 100 (280) (516). This counts as body-type damage. Costs: 4 pg

Shield Attack: When attacking with a shield as the primary weapon, this unit adds the shield's defense while attacking and not only while defending. Costs: 3 pg

Earthquake: Once a day this unit may unleash a powerful earthquake. This attack only strikes characters on the ground, but it has six range in all directions. The move has a base 100 (236) (276) (552) earth/shatter type might. This attack cannot be dodged. Costs: 5 pg

Stone Edge: -20 hit. This immensely powerful attack is the perfect Earth-type counter to flying foes. 1-3 range. This attack has 600 (736) (776) (1,552) base earth type might, and will deal triple damage to flying foes. It also deals extremely heavy armor wear and has a 40% chance to induce the bleeding status. This attack may strike multiple times depending on the speed stat of the character using it. This attack may be used every three turns. Costs: 4 pg


Character Type: Earth, Element, Robot

Weaknesses: Weak to water and light type damage. Resists fire and earth type attacks. Affected by hacking as well as psychic attacks. Affected by EMP.

Caps:
HP: Small
Attack: 400
Defense: 500
Speed: 120
Skill: 130
Move: 7

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