Crystalite Knight: Level 28
HP: 7,440
Attack: 50
3M Fire: 60
3M Spear: 60
Ice Blast: 50 (110) (330) (range 1-2)
Crystalite Ice Spear: 150 (200) (260) (320) (960)
Defense: 25
3M Shield: 60
Crystalite Ice Shield: 40 (100) (160) (480) (505)
Speed: 75
Skill: 85
Move: 6
Items:
Crystalite Ice Spear: +10 hit and avoid against foes using body type attacks. This long spear is relatively fragile, and the extreme cold surrounding it requires a character to be made of ice in order to use it. Base 150 pierce/ice type might.
Crystalite Ice Shield: A shockingly effective shield. Though it's base defense is low, this shield's power is boosted by the ice skill and item boosts of this character. The shield also has a 20% chance to give enemies who strike it a freezing status, unless they are using a long melee weapon (greatsword, halberd, spear, etc.). This freezing chance will only be calculated once, regardless of how many times the shield is struck. Grants 40 base defense.
4-Ice Gem: Boosts ice type damage by 50%. May allow a special type of ice attack once every four days. Can be used to freeze all adjacent squares. This item is the core of this character, and it cannot be stolen
Abilities:
Live Ice: If in a frozen tile, this character will heal 10% of its HP at the start of each turn. If this unit is hit by an ice type attack, it will also heal 20% of its HP. This character is immune to ice type damage. Costs: 4 pg
Ice Body: If this character is in deep snow terrain, they cannot be hit by ranged or area attacks. Costs: 5 pg
Freezing Breath: 1-2 range. This unit breathes out extremely cold air. It gives no damage, but it has a 50% chance to give them a frozen status. Ice-type status move. Frozen characters will have a 30% chance to thaw each turn and can remain frozen up to 3 turns. Certain moves can thaw a character. Frozen characters cannot counterattack or take a turn. Costs: 3 pg
Winter's Fury: In snow, this character will double their total damage and defense. However, if it is not snowing, this character's damage and defense will be halved. Costs: 6 pg
Freezing Aura: If an enemy is within 1 space of this character, they will have their speed reduced by 20. This is an ice type status, and thus certain abilities or immunities will ignore it. Costs: 5 pg
Freezing Weapon: When this character innitiates regular attacks with an ice weapon, those attacks will have a 20% (30%) chance to freeze the enemy with each strike. Frozen characters will not take any turns, and they have a 30% chance to thaw at the start of each turn. Freezing usually lasts for 2-3 turns, but a character may be thawed by certain attacks or if they have certain abilities. Costs: 4 pg
Character type: Element
Weakness: Fire-type attacks
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