Monday, August 19, 2024

Advanced Skeleton Swordsman

 





Advanced Skeleton Swordsman: Level 28
HP: 7440
Attack: 200
5M Sword: 200
Steel Cutting Scimitar: 100 (300) (500) (1000) (1500) (4500) (5,625)
Defense: 50
5M Shield: 200
Roundshield: 200 (400) (450)
Speed: 70 (75)
Skill: 70
Move: 5




Items:

Steel Cutting Scimitar: +5 speed when attacking. An unusually jagged scimitar. This weapon has a 30% chance to inflict the bleeding status every time it strikes a foe. Base 100 blade type damage.

Roundshield: Grants 200 defense when being attacked. Boosts the activation of Parry Reposts by +25%.

Pure Stone

Razor Stone

Abilities:

Sturdy: This character cannot be killed from full HP in one strike. It will always survive with 1 HP if it is struck with a lethal blow when at full health. Certain types of attacks, like disintegration, will ignore this ability. Costs: 3 pg

Mob: All units that have Mob and are in range of a single opponent may add all their total attack damage together and strike the enemy in unison. This attack can only strike once, but it is impossible to dodge. If the character being attacked is fast enough to counter-attack before being hit, they will only strike one of the mobbing enemies. If the mobbing enemy who starts the attack is killed, his damage will not be given, but the rest of the mob will still deal damage as normal. Costs: 5 pg

Shield Parry and Repost: If this unit's skill is higher than that of an adjacent opponent who is attacking using a melee weapon and is the same size class as this character, they may attempt to shield parry the blow. This ability has a 50% chance to activate. If it fails, this character will take the hit, and it will not defend with its shield. However, if it succeeds, the shield will completely negate the damage of the blow and the follow-up attack made by this character will have +40 hit and deal double damage. After landing this blow, the enemy cannot make any more follow up attacks. Costs: 5 pg

Proficiency (II): If this unit uses a single attack type, they may triple that attack type's total damage. Costs: 12 pg

Death Blow: When attacking, this character adds 25% to their attack damage stat. Costs 3 pg

Character type: Melee, Puppet, Monster

Weakness: Weak to ice and fire. This unit cannot move through burning terrain. Starting a turn in burning terrain will immediately kill this unit. Immune to poison, bleed, and pain type statuses.

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